Reworked tiles
This commit is contained in:
@@ -5,10 +5,10 @@
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[ext_resource type="Texture2D" uid="uid://sfjjweantpja" path="res://images/level/doors.png" id="3_ymlcn"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_cs8ri"]
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size = Vector2(9, 48)
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size = Vector2(6, 38)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_u7b5a"]
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size = Vector2(48, 48)
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size = Vector2(36, 38)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5nqrw"]
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atlas = ExtResource("3_ymlcn")
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@@ -93,14 +93,12 @@ animations = [{
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script = ExtResource("1_vx1od")
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[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=584436734]
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position = Vector2(-8.5, 0)
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[node name="StaticBodyCollision" type="CollisionShape2D" parent="StaticBody2D" unique_id=193176175]
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unique_name_in_owner = true
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shape = SubResource("RectangleShape2D_cs8ri")
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[node name="Area2D" type="Area2D" parent="." unique_id=371280403]
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position = Vector2(-8.5, 0)
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collision_layer = 0
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collision_mask = 136
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@@ -110,9 +108,10 @@ shape = SubResource("RectangleShape2D_u7b5a")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1718827818]
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material = ExtResource("1_xelsh")
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position = Vector2(8, -5)
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sprite_frames = SubResource("SpriteFrames_r8rhb")
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animation = &"closed"
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frame_progress = 0.61261725
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frame_progress = 0.23665914
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[connection signal="body_entered" from="Area2D" to="." method="_on_area_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_area_exited"]
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+15
-491
@@ -3,8 +3,7 @@
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[ext_resource type="Script" uid="uid://c737mx0kxva7i" path="res://game/levels/abstract_level.gd" id="1_o2mui"]
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[ext_resource type="PackedScene" uid="uid://dtcad8tdx78tg" path="res://game/characters/player/player.tscn" id="2_r0ht6"]
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[ext_resource type="PackedScene" uid="uid://dqu87loahl7wn" path="res://game/tiles/walls.tscn" id="3_3fw0b"]
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[ext_resource type="Texture2D" uid="uid://due8mmt5ww1sf" path="res://images/level/walls.png" id="3_fnnmn"]
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[ext_resource type="Material" uid="uid://dojhoc6ljpt1a" path="res://game/materials/walls_gray.tres" id="3_pi5fd"]
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[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="4_3fw0b"]
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[ext_resource type="Material" uid="uid://d2o2o1w8kb51g" path="res://game/materials/walls_white.tres" id="5_6b8cu"]
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[ext_resource type="PackedScene" uid="uid://nfgx201cn4ti" path="res://game/tiles/traps.tscn" id="5_b7vts"]
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[ext_resource type="Material" uid="uid://bhksbugqhxxa0" path="res://game/materials/walls_black.tres" id="6_x8k35"]
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@@ -12,491 +11,19 @@
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[ext_resource type="PackedScene" uid="uid://84lhc3yn8vub" path="res://game/menu/game_over_menu.tscn" id="8_b7vts"]
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[ext_resource type="PackedScene" uid="uid://bareycqj42c6e" path="res://game/menu/completion_menu.tscn" id="11_3fw0b"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8ydah"]
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texture = ExtResource("3_fnnmn")
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0:0/0 = 0
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||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, -8, -8, 8, -3, 8, -3, -3, 8, -3, 8, -8)
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1:0/0 = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -8, -3)
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2:0/0 = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
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3:0/0 = 0
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3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 3, 8, 3, 8, 8, 3, 8)
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4:0/0 = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, -3, 3, -3, 8, -8, 8)
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5:0/0 = 0
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5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:0/0 = 0
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||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:1/0 = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 8, -8, 8)
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2:1/0 = 0
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||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, 3, 8)
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||||
3:1/0 = 0
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||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, -3, 3, -3)
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||||
4:1/0 = 0
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||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, -3, -8, -3, -8, -8)
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||||
5:1/0 = 0
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||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:1/0 = 0
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6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
0:2/0 = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 3, 8, 3, 8, 8, -8, 8)
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||||
1:2/0 = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
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2:2/0 = 0
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||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, 3, 3, 3, 3, -8)
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||||
3:2/0 = 0
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||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
4:2/0 = 0
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||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
5:2/0 = 0
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||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
6:2/0 = 0
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||||
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
0:3/0 = 0
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||||
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -8, -3)
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||||
1:3/0 = 0
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||||
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, -3, 8, -3, 8, -8)
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||||
2:3/0 = 0
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||||
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
|
||||
3:3/0 = 0
|
||||
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, -8, 8, 8, 8, 8, 3)
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||||
4:3/0 = 0
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||||
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
5:3/0 = 0
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||||
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
6:3/0 = 0
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||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 3, 8, 8, 8, 8, -8)
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||||
6:4/0 = 0
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||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 8, -8, 8)
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||||
5:5/0 = 0
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||||
5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 3, 8, 3, 8, 8, -8, 8)
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||||
4:5/0 = 0
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||||
4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 3, 3, -8, 3, -8, 8, 8, 8, 8, -8)
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||||
3:5/0 = 0
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||||
3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 3, 8, 3, 8, 8, -8, 8)
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||||
2:5/0 = 0
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||||
2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, -8, 8, -8, 3, 3, 3)
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||||
1:5/0 = 0
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||||
1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 3, 8, 3, 8, 8, -8, 8)
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||||
0:5/0 = 0
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||||
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, -8, 8, -8, 3, 3, 3)
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||||
0:4/0 = 0
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||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
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||||
1:4/0 = 0
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||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -3, -3, -3, 8, -8, 8)
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||||
2:4/0 = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
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||||
3:4/0 = 0
|
||||
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -3, -3, -3, 8, -8, 8)
|
||||
4:4/0 = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 8, -8, 8)
|
||||
5:4/0 = 0
|
||||
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, 3, 8)
|
||||
0:6/0 = 0
|
||||
0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
|
||||
1:6/0 = 0
|
||||
1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
|
||||
2:6/0 = 0
|
||||
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:2/0 = 0
|
||||
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:2/0 = 0
|
||||
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:3/0 = 0
|
||||
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:3/0 = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:4/0 = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:4/0 = 0
|
||||
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:5/0 = 0
|
||||
8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:5/0 = 0
|
||||
7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:6/0 = 0
|
||||
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -3, -3, -3, 8, -8, 8)
|
||||
4:6/0 = 0
|
||||
4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
|
||||
5:6/0 = 0
|
||||
5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 3, 8, 3, 8, 8, -8, 8, -8, -8)
|
||||
6:6/0 = 0
|
||||
6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 3, 3, 3, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:6/0 = 0
|
||||
7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:6/0 = 0
|
||||
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:7/0 = 0
|
||||
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:7/0 = 0
|
||||
7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
|
||||
6:7/0 = 0
|
||||
6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, -3, 8, -3, -3, 8, -3)
|
||||
5:7/0 = 0
|
||||
5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 3, 8, 3, 8, 8, -8, 8, -8, -8)
|
||||
4:7/0 = 0
|
||||
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 3, 3, -8, 3, -8, 8, 8, 8, 8, -8)
|
||||
3:7/0 = 0
|
||||
3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 3, -3, 8, -3, 8, -8)
|
||||
3:7/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 3, -3, 3, -3, 8, -8, 8)
|
||||
2:7/0 = 0
|
||||
2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, -3, -8, -3, -8, -8)
|
||||
2:7/0/physics_layer_0/polygon_1/points = PackedVector2Array(3, 3, 8, 3, 8, 8, 3, 8)
|
||||
1:7/0 = 0
|
||||
1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
|
||||
0:7/0 = 0
|
||||
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -8, -3)
|
||||
0:8/0 = 0
|
||||
0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, -8, 8, -8, 8, -3, -3, -3, -3, 8)
|
||||
1:8/0 = 0
|
||||
1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
|
||||
2:8/0 = 0
|
||||
2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:8/0 = 0
|
||||
3:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 3, 8, 3, 8, 8, -8, 8, -8, -8)
|
||||
4:8/0 = 0
|
||||
4:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, 3, 3, 3, 3, -8)
|
||||
5:8/0 = 0
|
||||
5:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_8xgvj"]
|
||||
physics_layer_0/collision_layer = 1
|
||||
physics_layer_0/collision_mask = 0
|
||||
sources/0 = SubResource("TileSetAtlasSource_8ydah")
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3fw0b"]
|
||||
texture = ExtResource("3_fnnmn")
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, -8, -8, 8, -3, 8, -3, -3, 8, -3, 8, -8)
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -8, -3)
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
|
||||
3:0/0 = 0
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 3, 8, 3, 8, 8, 3, 8)
|
||||
4:0/0 = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, -3, 3, -3, 8, -8, 8)
|
||||
5:0/0 = 0
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 8, -8, 8)
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, 3, 8)
|
||||
3:1/0 = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, -3, 3, -3)
|
||||
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|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rvm7w"]
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2:3/0 = 0
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5:3/0 = 0
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1:4/0 = 0
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2:4/0 = 0
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
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3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -3, -3, -3, 8, -8, 8)
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1:6/0 = 0
|
||||
1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
|
||||
2:6/0 = 0
|
||||
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:2/0 = 0
|
||||
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:2/0 = 0
|
||||
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:3/0 = 0
|
||||
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:3/0 = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:4/0 = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:4/0 = 0
|
||||
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:5/0 = 0
|
||||
8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:5/0 = 0
|
||||
7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:6/0 = 0
|
||||
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -3, -3, -3, 8, -8, 8)
|
||||
4:6/0 = 0
|
||||
4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
|
||||
5:6/0 = 0
|
||||
5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 3, 8, 3, 8, 8, -8, 8, -8, -8)
|
||||
6:6/0 = 0
|
||||
6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 3, 3, 3, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:6/0 = 0
|
||||
7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:6/0 = 0
|
||||
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:7/0 = 0
|
||||
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:7/0 = 0
|
||||
7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
|
||||
6:7/0 = 0
|
||||
6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, -3, 8, -3, -3, 8, -3)
|
||||
5:7/0 = 0
|
||||
5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 3, 8, 3, 8, 8, -8, 8, -8, -8)
|
||||
4:7/0 = 0
|
||||
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 3, 3, -8, 3, -8, 8, 8, 8, 8, -8)
|
||||
3:7/0 = 0
|
||||
3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 3, -3, 8, -3, 8, -8)
|
||||
3:7/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 3, -3, 3, -3, 8, -8, 8)
|
||||
2:7/0 = 0
|
||||
2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, -3, -8, -3, -8, -8)
|
||||
2:7/0/physics_layer_0/polygon_1/points = PackedVector2Array(3, 3, 8, 3, 8, 8, 3, 8)
|
||||
1:7/0 = 0
|
||||
1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 3, 8, 3, 8, 8, -8, 8)
|
||||
0:7/0 = 0
|
||||
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3, -8, -3)
|
||||
0:8/0 = 0
|
||||
0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, -8, 8, -8, 8, -3, -3, -3, -3, 8)
|
||||
1:8/0 = 0
|
||||
1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, 3, 8, 3, -3, -8, -3)
|
||||
2:8/0 = 0
|
||||
2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:8/0 = 0
|
||||
3:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 3, 8, 3, 8, 8, -8, 8, -8, -8)
|
||||
4:8/0 = 0
|
||||
4:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, 3, 3, 3, 3, -8)
|
||||
5:8/0 = 0
|
||||
5:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_jsd6f"]
|
||||
physics_layer_0/collision_layer = 32
|
||||
physics_layer_0/collision_mask = 0
|
||||
sources/0 = SubResource("TileSetAtlasSource_rvm7w")
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8xgvj"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("4_3fw0b")
|
||||
shader_parameter/black_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/white_color = Color(1, 1, 1, 1)
|
||||
shader_parameter/switch_colors = false
|
||||
shader_parameter/threshold = 0.5
|
||||
shader_parameter/speed = 0.5
|
||||
shader_parameter/intensity = 0.5
|
||||
shader_parameter/scale = 0.1
|
||||
shader_parameter/seed = 0.0
|
||||
shader_parameter/direction = Vector2(1, 1)
|
||||
shader_parameter/use_world_pos = true
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3fw0b"]
|
||||
size = Vector2(32, 32)
|
||||
@@ -521,16 +48,13 @@ script = ExtResource("1_o2mui")
|
||||
[node name="Tiles" type="Node2D" parent="." unique_id=1626037498]
|
||||
|
||||
[node name="GrayWalls" parent="Tiles" unique_id=557672309 instance=ExtResource("3_3fw0b")]
|
||||
material = ExtResource("3_pi5fd")
|
||||
tile_set = SubResource("TileSet_8xgvj")
|
||||
material = SubResource("ShaderMaterial_8xgvj")
|
||||
|
||||
[node name="BlackWalls" parent="Tiles" unique_id=1250602228 instance=ExtResource("3_3fw0b")]
|
||||
material = ExtResource("6_x8k35")
|
||||
tile_set = SubResource("TileSet_un604")
|
||||
|
||||
[node name="WhiteWalls" parent="Tiles" unique_id=940613078 instance=ExtResource("3_3fw0b")]
|
||||
material = ExtResource("5_6b8cu")
|
||||
tile_set = SubResource("TileSet_jsd6f")
|
||||
|
||||
[node name="Traps" parent="Tiles" unique_id=635748436 instance=ExtResource("5_b7vts")]
|
||||
|
||||
|
||||
+39
-39
File diff suppressed because one or more lines are too long
+11
-11
File diff suppressed because one or more lines are too long
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cmnfpr2h2hbeu"]
|
||||
[gd_scene format=3 uid="uid://cmnfpr2h2hbeu"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c54xcaigi43rn" path="res://game/pickups/abstract_pickup.gd" id="1_ek4cl"]
|
||||
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="2_33jno"]
|
||||
@@ -12,19 +12,22 @@ shader_parameter/threshold = 0.5
|
||||
shader_parameter/speed = 5.0000002375
|
||||
shader_parameter/intensity = 0.800000038
|
||||
shader_parameter/scale = 25.0000011875
|
||||
shader_parameter/seed = 0.0
|
||||
shader_parameter/direction = Vector2(1, 1)
|
||||
shader_parameter/use_world_pos = false
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ek4cl"]
|
||||
radius = 7.0
|
||||
|
||||
[node name="AbstractPickup" type="Area2D"]
|
||||
[node name="AbstractPickup" type="Area2D" unique_id=1918087631]
|
||||
collision_layer = 0
|
||||
collision_mask = 136
|
||||
script = ExtResource("1_ek4cl")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=787072909]
|
||||
material = SubResource("ShaderMaterial_4r7i4")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1835897926]
|
||||
shape = SubResource("CircleShape2D_ek4cl")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
|
||||
+92
-1
@@ -12,7 +12,11 @@ texture = ExtResource("1_wrl76")
|
||||
0:0/animation_frame_2/duration = 1.0
|
||||
0:0/animation_frame_3/duration = 1.0
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 7, 8, 7, 8, 8, -8, 8)
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
0:0/0/terrains_peering_bit/left_side = 0
|
||||
0:1/animation_columns = 4
|
||||
0:1/animation_speed = 5.0
|
||||
0:1/animation_mode = 1
|
||||
@@ -21,11 +25,98 @@ texture = ExtResource("1_wrl76")
|
||||
0:1/animation_frame_2/duration = 1.0
|
||||
0:1/animation_frame_3/duration = 1.0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/left_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/animation_speed = 5.0
|
||||
0:2/animation_frame_0/duration = 1.0
|
||||
0:2/animation_frame_1/duration = 1.0
|
||||
0:2/animation_frame_2/duration = 1.0
|
||||
0:2/animation_frame_3/duration = 1.0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/terrains_peering_bit/bottom_side = 0
|
||||
0:2/0/terrains_peering_bit/left_side = 0
|
||||
0:3/animation_speed = 5.0
|
||||
0:3/animation_frame_0/duration = 1.0
|
||||
0:3/animation_frame_1/duration = 1.0
|
||||
0:3/animation_frame_2/duration = 1.0
|
||||
0:3/animation_frame_3/duration = 1.0
|
||||
0:3/0 = 0
|
||||
0:3/0/terrain_set = 0
|
||||
0:3/0/terrain = 0
|
||||
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 2.666667, -8, 2.666667, 8, -8, 8)
|
||||
0:3/0/terrains_peering_bit/bottom_side = 0
|
||||
0:3/0/terrains_peering_bit/left_side = 0
|
||||
0:3/0/terrains_peering_bit/top_side = 0
|
||||
0:4/animation_speed = 5.0
|
||||
0:4/animation_frame_0/duration = 1.0
|
||||
0:4/animation_frame_1/duration = 1.0
|
||||
0:4/animation_frame_2/duration = 1.0
|
||||
0:4/animation_frame_3/duration = 1.0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
0:4/0/terrains_peering_bit/bottom_side = 0
|
||||
0:5/animation_speed = 5.0
|
||||
0:5/animation_frame_0/duration = 1.0
|
||||
0:5/animation_frame_1/duration = 1.0
|
||||
0:5/animation_frame_2/duration = 1.0
|
||||
0:5/animation_frame_3/duration = 1.0
|
||||
0:5/0 = 0
|
||||
0:5/0/terrain_set = 0
|
||||
0:5/0/terrain = 0
|
||||
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.6666665, -8, 8, -8, 8, 8, -2.6666665, 8)
|
||||
0:5/0/terrains_peering_bit/right_side = 0
|
||||
0:5/0/terrains_peering_bit/bottom_side = 0
|
||||
0:5/0/terrains_peering_bit/top_side = 0
|
||||
0:6/animation_speed = 5.0
|
||||
0:6/animation_frame_0/duration = 1.0
|
||||
0:6/animation_frame_1/duration = 1.0
|
||||
0:6/animation_frame_2/duration = 1.0
|
||||
0:6/animation_frame_3/duration = 1.0
|
||||
0:6/0 = 0
|
||||
0:6/0/terrain_set = 0
|
||||
0:6/0/terrain = 0
|
||||
0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 2.666667, -8, 2.666667)
|
||||
0:6/0/terrains_peering_bit/right_side = 0
|
||||
0:6/0/terrains_peering_bit/left_side = 0
|
||||
0:6/0/terrains_peering_bit/top_side = 0
|
||||
0:7/animation_speed = 5.0
|
||||
0:7/animation_frame_0/duration = 1.0
|
||||
0:7/animation_frame_1/duration = 1.0
|
||||
0:7/animation_frame_2/duration = 1.0
|
||||
0:7/animation_frame_3/duration = 1.0
|
||||
0:7/0 = 0
|
||||
0:7/0/terrain_set = 0
|
||||
0:7/0/terrain = 0
|
||||
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 2.666667, -8, 2.666667, 2.666667, -8, 2.666667)
|
||||
0:7/0/terrains_peering_bit/left_side = 0
|
||||
0:7/0/terrains_peering_bit/top_side = 0
|
||||
0:8/animation_speed = 5.0
|
||||
0:8/animation_frame_0/duration = 1.0
|
||||
0:8/animation_frame_1/duration = 1.0
|
||||
0:8/animation_frame_2/duration = 1.0
|
||||
0:8/animation_frame_3/duration = 1.0
|
||||
0:8/0 = 0
|
||||
0:8/0/terrain_set = 0
|
||||
0:8/0/terrain = 0
|
||||
0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.6666665, -8, 8, -8, 8, 2.666667, -2.6666665, 2.666667)
|
||||
0:8/0/terrains_peering_bit/right_side = 0
|
||||
0:8/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_un604"]
|
||||
physics_layer_0/collision_layer = 16
|
||||
physics_layer_0/collision_mask = 16
|
||||
terrain_set_0/mode = 2
|
||||
terrain_set_0/terrain_0/name = "Water"
|
||||
terrain_set_0/terrain_0/color = Color(0.17461759, 0.21010289, 0.99999994, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_3fw0b")
|
||||
|
||||
[node name="Traps" type="TileMapLayer" unique_id=397992951]
|
||||
|
||||
+1374
-146
File diff suppressed because it is too large
Load Diff
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://due8mmt5ww1sf"
|
||||
uid="uid://pejb3q2yd6kr"
|
||||
path="res://.godot/imported/walls.png-37a3ca517acd966878c86ac131ff4ba1.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
|
||||
Reference in New Issue
Block a user