Files
CultManor/game/tiles/traps.tscn
T
2026-08-07 12:28:24 +03:00

124 lines
4.3 KiB
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[gd_scene format=3 uid="uid://nfgx201cn4ti"]
[ext_resource type="Texture2D" uid="uid://5xkwkwjety0i" path="res://images/level/traps.png" id="1_wrl76"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3fw0b"]
texture = ExtResource("1_wrl76")
0:0/animation_columns = 4
0:0/animation_speed = 5.0
0:0/animation_mode = 1
0:0/animation_frame_0/duration = 1.0
0:0/animation_frame_1/duration = 1.0
0:0/animation_frame_2/duration = 1.0
0:0/animation_frame_3/duration = 1.0
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_side = 0
0:0/0/terrains_peering_bit/left_side = 0
0:1/animation_columns = 4
0:1/animation_speed = 5.0
0:1/animation_mode = 1
0:1/animation_frame_0/duration = 1.0
0:1/animation_frame_1/duration = 1.0
0:1/animation_frame_2/duration = 1.0
0:1/animation_frame_3/duration = 1.0
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/left_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:2/animation_speed = 5.0
0:2/animation_frame_0/duration = 1.0
0:2/animation_frame_1/duration = 1.0
0:2/animation_frame_2/duration = 1.0
0:2/animation_frame_3/duration = 1.0
0:2/0 = 0
0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/terrains_peering_bit/bottom_side = 0
0:2/0/terrains_peering_bit/left_side = 0
0:3/animation_speed = 5.0
0:3/animation_frame_0/duration = 1.0
0:3/animation_frame_1/duration = 1.0
0:3/animation_frame_2/duration = 1.0
0:3/animation_frame_3/duration = 1.0
0:3/0 = 0
0:3/0/terrain_set = 0
0:3/0/terrain = 0
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 2.666667, -8, 2.666667, 8, -8, 8)
0:3/0/terrains_peering_bit/bottom_side = 0
0:3/0/terrains_peering_bit/left_side = 0
0:3/0/terrains_peering_bit/top_side = 0
0:4/animation_speed = 5.0
0:4/animation_frame_0/duration = 1.0
0:4/animation_frame_1/duration = 1.0
0:4/animation_frame_2/duration = 1.0
0:4/animation_frame_3/duration = 1.0
0:4/0 = 0
0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/terrains_peering_bit/right_side = 0
0:4/0/terrains_peering_bit/bottom_side = 0
0:5/animation_speed = 5.0
0:5/animation_frame_0/duration = 1.0
0:5/animation_frame_1/duration = 1.0
0:5/animation_frame_2/duration = 1.0
0:5/animation_frame_3/duration = 1.0
0:5/0 = 0
0:5/0/terrain_set = 0
0:5/0/terrain = 0
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.6666665, -8, 8, -8, 8, 8, -2.6666665, 8)
0:5/0/terrains_peering_bit/right_side = 0
0:5/0/terrains_peering_bit/bottom_side = 0
0:5/0/terrains_peering_bit/top_side = 0
0:6/animation_speed = 5.0
0:6/animation_frame_0/duration = 1.0
0:6/animation_frame_1/duration = 1.0
0:6/animation_frame_2/duration = 1.0
0:6/animation_frame_3/duration = 1.0
0:6/0 = 0
0:6/0/terrain_set = 0
0:6/0/terrain = 0
0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 2.666667, -8, 2.666667)
0:6/0/terrains_peering_bit/right_side = 0
0:6/0/terrains_peering_bit/left_side = 0
0:6/0/terrains_peering_bit/top_side = 0
0:7/animation_speed = 5.0
0:7/animation_frame_0/duration = 1.0
0:7/animation_frame_1/duration = 1.0
0:7/animation_frame_2/duration = 1.0
0:7/animation_frame_3/duration = 1.0
0:7/0 = 0
0:7/0/terrain_set = 0
0:7/0/terrain = 0
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 2.666667, -8, 2.666667, 2.666667, -8, 2.666667)
0:7/0/terrains_peering_bit/left_side = 0
0:7/0/terrains_peering_bit/top_side = 0
0:8/animation_speed = 5.0
0:8/animation_frame_0/duration = 1.0
0:8/animation_frame_1/duration = 1.0
0:8/animation_frame_2/duration = 1.0
0:8/animation_frame_3/duration = 1.0
0:8/0 = 0
0:8/0/terrain_set = 0
0:8/0/terrain = 0
0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.6666665, -8, 8, -8, 8, 2.666667, -2.6666665, 2.666667)
0:8/0/terrains_peering_bit/right_side = 0
0:8/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSet" id="TileSet_un604"]
physics_layer_0/collision_layer = 16
physics_layer_0/collision_mask = 16
terrain_set_0/mode = 2
terrain_set_0/terrain_0/name = "Water"
terrain_set_0/terrain_0/color = Color(0.17461759, 0.21010289, 0.99999994, 1)
sources/0 = SubResource("TileSetAtlasSource_3fw0b")
[node name="Traps" type="TileMapLayer" unique_id=397992951]
tile_set = SubResource("TileSet_un604")