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ScrapFrontier/game/world/data/sector_data.gd
T
2025-12-08 17:59:07 +03:00

21 lines
345 B
GDScript

class_name SectorData
extends Resource
enum SectorType {
EmptySector,
ShopSector,
RepairSector,
DebrisSector,
StartSector,
BossSector,
}
@export var previous_passages : Array[PassageData] = []
@export var next_passages : Array[PassageData] = []
@export var seed_value : int = 0
@export var type : SectorType = SectorType.EmptySector