class_name SectorData extends Resource enum SectorType { EmptySector, ShopSector, RepairSector, DebrisSector, StartSector, BossSector, } @export var previous_passages : Array[PassageData] = [] @export var next_passages : Array[PassageData] = [] @export var seed_value : int = 0 @export var type : SectorType = SectorType.EmptySector