Added railgun textures
This commit is contained in:
@@ -3,7 +3,6 @@ extends Node
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signal accelerate(direction: Vector2, delta: float)
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signal shoot(weapon_index: int)
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signal reload(weapon_index: int)
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func _physics_process(delta: float) -> void:
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@@ -6,20 +6,15 @@ signal accelerate(direction: Vector2, delta: float)
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signal shoot(weapon_index: int)
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signal reload(weapon_index: int)
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func _physics_process(delta: float) -> void:
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var input_direction := Input.get_vector("move_left", "move_right", "move_up", "move_down")
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accelerate.emit(input_direction, delta)
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var weapon_actions := {
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0: ["shoot_weapon_1", "reload_weapon_1"],
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1: ["shoot_weapon_2", "reload_weapon_2"]
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0: "shoot_weapon_1",
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1: "shoot_weapon_2",
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}
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for index : int in weapon_actions:
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if Input.is_action_pressed(weapon_actions[index][0]):
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if Input.is_action_pressed(weapon_actions[index]):
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shoot.emit(index)
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if Input.is_action_pressed(weapon_actions[index][1]):
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reload.emit(index)
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@@ -81,12 +81,6 @@ func shoot(weapon_index: int) -> void:
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_weapons[weapon_index].shoot(velocity)
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func reload(weapon_index: int) -> void:
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if weapon_index >= _weapons.size(): return
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_weapons[weapon_index].reload()
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func _get_new_speed(accel: float, decel: float, current_speed: float) -> float:
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if is_zero_approx(accel):
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if absf(current_speed) < decel:
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@@ -38,5 +38,4 @@ offset_bottom = 22.0
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[node name="PlayerController" parent="." index="4" instance=ExtResource("3_4mjo1")]
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[connection signal="accelerate" from="PlayerController" to="." method="accelerate"]
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[connection signal="reload" from="PlayerController" to="." method="reload"]
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[connection signal="shoot" from="PlayerController" to="." method="shoot"]
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@@ -19,6 +19,7 @@ const PREFIXES := {
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const SHOT_POSTFIX = "_shot"
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const IDLE_POSTFIX = "_idle"
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const RELOAD_POSTFIX = "_reloading"
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var _belonging: Belonging
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@@ -76,11 +77,6 @@ func _create_projectile(ship_velocity: Vector2) -> AbstractProjectile:
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return projectile
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func reload() -> void:
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for reloader in reloaders:
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reloader.reload()
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func _reloaders_can_shoot() -> bool:
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for reloader in reloaders:
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if not reloader.can_shoot():
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@@ -45,43 +45,43 @@ gravity = Vector3(0, 0, 0)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jfd4t"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(0, 160, 32, 16)
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region = Rect2(0, 176, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_i0ica"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(32, 160, 32, 16)
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region = Rect2(32, 176, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_377p4"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(64, 160, 32, 16)
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region = Rect2(64, 176, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_nrbut"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(96, 160, 32, 16)
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region = Rect2(96, 176, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mk6k8"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(128, 160, 32, 16)
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region = Rect2(128, 176, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fxfcx"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(0, 144, 32, 16)
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region = Rect2(0, 160, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dvc0n"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(32, 144, 32, 16)
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region = Rect2(32, 160, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_caj01"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(64, 144, 32, 16)
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region = Rect2(64, 160, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_e28g8"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(96, 144, 32, 16)
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region = Rect2(96, 160, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_f7kmj"]
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atlas = ExtResource("6_jfd4t")
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region = Rect2(128, 144, 32, 16)
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region = Rect2(128, 160, 32, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_kdf62"]
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animations = [{
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@@ -66,11 +66,11 @@ gravity = Vector3(0, 0, 0)
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[sub_resource type="AtlasTexture" id="AtlasTexture_u8eh0"]
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atlas = ExtResource("6_3cw5x")
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region = Rect2(224, 112, 32, 16)
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region = Rect2(224, 128, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ylgjm"]
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atlas = ExtResource("6_3cw5x")
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region = Rect2(224, 128, 32, 16)
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region = Rect2(224, 144, 32, 16)
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[node name="LauncherWeapon" instance=ExtResource("1_sk5u1")]
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script = ExtResource("2_mxjpe")
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@@ -7,51 +7,51 @@
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[sub_resource type="AtlasTexture" id="AtlasTexture_ais8e"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(0, 128, 32, 16)
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region = Rect2(0, 144, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_a7h2a"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(32, 128, 32, 16)
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region = Rect2(32, 144, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5u2pu"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(64, 128, 32, 16)
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region = Rect2(64, 144, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_iwxdg"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(96, 128, 32, 16)
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region = Rect2(96, 144, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_oyt37"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(128, 128, 32, 16)
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region = Rect2(128, 144, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fvahc"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(160, 128, 32, 16)
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region = Rect2(160, 144, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6718t"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(0, 112, 32, 16)
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region = Rect2(0, 128, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wwpdh"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(32, 112, 32, 16)
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region = Rect2(32, 128, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_m6clj"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(64, 112, 32, 16)
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region = Rect2(64, 128, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tqqar"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(96, 112, 32, 16)
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region = Rect2(96, 128, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mq3tp"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(128, 112, 32, 16)
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region = Rect2(128, 128, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8yhut"]
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atlas = ExtResource("6_ais8e")
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region = Rect2(160, 112, 32, 16)
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region = Rect2(160, 128, 32, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_wwpdh"]
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animations = [{
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@@ -1,15 +1,31 @@
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[gd_scene load_steps=9 format=3 uid="uid://bab3bopsw74cb"]
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[gd_scene load_steps=11 format=3 uid="uid://bab3bopsw74cb"]
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[ext_resource type="Script" uid="uid://n3h1e3pj02g0" path="res://game/entities/weapons/railgun/railgun_projectile.gd" id="1_hycpq"]
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[ext_resource type="PackedScene" uid="uid://cdv5n4t47hr8i" path="res://game/entities/weapons/direct_hit__projectile.tscn" id="1_rfd1j"]
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[ext_resource type="Script" uid="uid://bhqvk5cnjg5mv" path="res://game/health_system/damage/kinetic_damage.gd" id="3_wbdf3"]
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[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles.png" id="4_u82jm"]
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[ext_resource type="Texture2D" uid="uid://dedca1d30igae" path="res://particle_textures/energy.tres" id="5_whmfh"]
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[sub_resource type="Resource" id="Resource_u82jm"]
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script = ExtResource("3_wbdf3")
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value = 45
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metadata/_custom_type_script = "uid://bhqvk5cnjg5mv"
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_yedu2"]
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lifetime_randomness = 0.5
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 2.0
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.2
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spread = 180.0
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initial_velocity_max = 50.0
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gravity = Vector3(0, 0, 0)
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turbulence_enabled = true
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turbulence_noise_strength = 2.0
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turbulence_noise_speed_random = 1.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_u82jm"]
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atlas = ExtResource("4_u82jm")
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region = Rect2(32, 0, 16, 16)
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@@ -30,11 +46,17 @@ piercing = 1
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damage = SubResource("Resource_u82jm")
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speed = 900
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[node name="Sprite2D_Left" type="Sprite2D" parent="." index="0"]
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[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="0"]
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amount = 32
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texture = ExtResource("5_whmfh")
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lifetime = 0.4
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process_material = SubResource("ParticleProcessMaterial_yedu2")
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[node name="Sprite2D_Left" type="Sprite2D" parent="." index="1"]
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texture = SubResource("AtlasTexture_u82jm")
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[node name="Sprite2D_Right" type="Sprite2D" parent="." index="1"]
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[node name="Sprite2D_Right" type="Sprite2D" parent="." index="2"]
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texture = SubResource("AtlasTexture_whmfh")
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[node name="CollisionShape2D" parent="." index="2"]
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[node name="CollisionShape2D" parent="." index="3"]
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shape = SubResource("CapsuleShape2D_u82jm")
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@@ -1 +1,31 @@
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extends AbstractWeapon
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@onready var sprite : AnimatedSprite2D = $AnimatedSprite2D
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func set_belonging(belonging: Belonging) -> void:
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super.set_belonging(belonging)
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sprite.play(PREFIXES[_belonging] + IDLE_POSTFIX)
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func shoot(ship_velocity: Vector2) -> bool:
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var is_shot := super.shoot(ship_velocity)
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if is_shot:
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sprite.play(PREFIXES[_belonging] + SHOT_POSTFIX)
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print(1, sprite.animation)
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_can_shoot = false
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return is_shot
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func _on_animated_sprite_2d_animation_finished() -> void:
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if sprite.animation.ends_with(SHOT_POSTFIX):
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sprite.play(PREFIXES[_belonging] + RELOAD_POSTFIX)
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print(PREFIXES[_belonging] + RELOAD_POSTFIX)
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print(2, sprite.animation)
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else:
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sprite.play(PREFIXES[_belonging] + IDLE_POSTFIX)
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print(3, sprite.animation)
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_can_shoot = true
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@@ -1,23 +1,168 @@
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[gd_scene load_steps=8 format=3 uid="uid://do6h77gmnreho"]
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[gd_scene load_steps=23 format=3 uid="uid://do6h77gmnreho"]
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[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_0nxvu"]
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[ext_resource type="Script" uid="uid://drnofu4ium56e" path="res://game/entities/weapons/railgun/railgun_weapon.gd" id="1_5nhwg"]
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[ext_resource type="PackedScene" uid="uid://bab3bopsw74cb" path="res://game/entities/weapons/railgun/railgun_projectile.tscn" id="2_cbsia"]
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[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_qxka8"]
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[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_igknv"]
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[sub_resource type="Resource" id="Resource_5nhwg"]
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script = ExtResource("4_igknv")
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firerate = 60
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metadata/_custom_type_script = "uid://b255rb32vc6co"
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[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="4_qxcog"]
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_dra6h"]
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size = Vector2(10, 7)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qxcog"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(0, 112, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6uyey"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(96, 112, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_knads"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(128, 112, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jxlhs"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(160, 112, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_o0am2"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(192, 112, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gxvdx"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(224, 112, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_caa1b"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(32, 112, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dshqd"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(64, 112, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_12cl3"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(0, 96, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_q6uk7"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(96, 96, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ggjt2"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(128, 96, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jra8e"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(160, 96, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hqd47"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(192, 96, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hu0my"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(224, 96, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_kjbu2"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(32, 96, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_2g4rr"]
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atlas = ExtResource("4_qxcog")
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region = Rect2(64, 96, 32, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_caa1b"]
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resource_local_to_scene = true
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qxcog")
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}],
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"loop": true,
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"name": &"enemy_idle",
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"speed": 10.0
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}, {
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"frames": [{
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"duration": 6.0,
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"texture": SubResource("AtlasTexture_6uyey")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_knads")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jxlhs")
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}, {
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"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_o0am2")
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}, {
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||||
"duration": 1.0,
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"texture": SubResource("AtlasTexture_gxvdx")
|
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}],
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"loop": false,
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"name": &"enemy_reloading",
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"speed": 10.0
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||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_caa1b")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_dshqd")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"enemy_shot",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_12cl3")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"player_idle",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 6.0,
|
||||
"texture": SubResource("AtlasTexture_q6uk7")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ggjt2")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jra8e")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_hqd47")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_hu0my")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"player_reloading",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_kjbu2")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2g4rr")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"player_shot",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[node name="RailgunWeapon" instance=ExtResource("1_0nxvu")]
|
||||
script = ExtResource("1_5nhwg")
|
||||
Projectile = ExtResource("2_cbsia")
|
||||
reloaders = Array[ExtResource("3_qxka8")]([SubResource("Resource_5nhwg")])
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="." index="0"]
|
||||
texture = SubResource("PlaceholderTexture2D_dra6h")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="1"]
|
||||
sprite_frames = SubResource("SpriteFrames_caa1b")
|
||||
animation = &"enemy_reloading"
|
||||
|
||||
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]
|
||||
|
||||
BIN
Binary file not shown.
@@ -7,6 +7,7 @@ extends Control
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
|
||||
_show_menu(main_menu)
|
||||
|
||||
|
||||
|
||||
@@ -312,20 +312,6 @@ shoot_weapon_2={
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null)
|
||||
]
|
||||
}
|
||||
reload_weapon_1={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":49,"key_label":0,"unicode":49,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194442,"key_label":0,"unicode":52,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
|
||||
]
|
||||
}
|
||||
reload_weapon_2={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":50,"key_label":0,"unicode":50,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194443,"key_label":0,"unicode":53,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
|
||||
]
|
||||
}
|
||||
blink={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"location":1,"echo":false,"script":null)
|
||||
|
||||
Reference in New Issue
Block a user