Added SFX sounds

This commit is contained in:
2026-01-09 21:45:29 +03:00
parent 123510d103
commit ffdf0b0403
47 changed files with 392 additions and 72 deletions
+5
View File
@@ -2,7 +2,12 @@ class_name AbstractPickup
extends Area2D
func _play_pickup_sound() -> void:
SoundManager.play_sfx_stream(SoundManager.sfx_stream_key_picked_up, global_position)
func _on_body_entered(body: Node2D) -> void:
if body.has_method("add_pickup"):
collision_mask = 0
body.add_pickup(self)
_play_pickup_sound()