Files
CultManor/game/pickups/abstract_pickup.gd
T
2026-01-09 21:45:29 +03:00

14 lines
314 B
GDScript

class_name AbstractPickup
extends Area2D
func _play_pickup_sound() -> void:
SoundManager.play_sfx_stream(SoundManager.sfx_stream_key_picked_up, global_position)
func _on_body_entered(body: Node2D) -> void:
if body.has_method("add_pickup"):
collision_mask = 0
body.add_pickup(self)
_play_pickup_sound()