Removed animation loops
This commit is contained in:
@@ -1,6 +1,6 @@
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[gd_scene load_steps=324 format=3 uid="uid://wnxjoy61hocf"]
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[gd_scene load_steps=324 format=3 uid="uid://wnxjoy61hocf"]
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[ext_resource type="Script" path="res://snake_segment.gd" id="1_edgpa"]
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[ext_resource type="Script" uid="uid://cl8has1236st4" path="res://snake_segment.gd" id="1_edgpa"]
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[ext_resource type="Texture2D" uid="uid://bl4w670870hf5" path="res://data/images/Snake.png" id="2_dj5ef"]
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[ext_resource type="Texture2D" uid="uid://bl4w670870hf5" path="res://data/images/Snake.png" id="2_dj5ef"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_oevm2"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_oevm2"]
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@@ -2030,7 +2030,7 @@ animations = [{
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"duration": 1.0,
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_aht5m")
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"texture": SubResource("AtlasTexture_aht5m")
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}],
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}],
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"loop": true,
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"loop": false,
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"name": &"left-tail-down-phase-2",
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"name": &"left-tail-down-phase-2",
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"speed": 5.0
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"speed": 5.0
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}, {
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}, {
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@@ -2118,7 +2118,7 @@ animations = [{
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"duration": 1.0,
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_gmed7")
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"texture": SubResource("AtlasTexture_gmed7")
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}],
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}],
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"loop": true,
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"loop": false,
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"name": &"left-tail-up-phase-2",
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"name": &"left-tail-up-phase-2",
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"speed": 5.0
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"speed": 5.0
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}, {
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}, {
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@@ -2436,7 +2436,7 @@ animations = [{
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"duration": 1.0,
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_u5e6r")
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"texture": SubResource("AtlasTexture_u5e6r")
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}],
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}],
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"loop": true,
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"loop": false,
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"name": &"left-turn-up-in-phase-2",
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"name": &"left-turn-up-in-phase-2",
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"speed": 5.0
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"speed": 5.0
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}, {
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}, {
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@@ -2585,7 +2585,7 @@ animations = [{
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"duration": 1.0,
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_tpoi5")
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"texture": SubResource("AtlasTexture_tpoi5")
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}],
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}],
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"loop": true,
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"loop": false,
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"name": &"left-turn-up-tail-phase-2",
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"name": &"left-turn-up-tail-phase-2",
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"speed": 5.0
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"speed": 5.0
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}, {
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}, {
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@@ -2759,7 +2759,7 @@ metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(8, 8)
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position = Vector2(8, 8)
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sprite_frames = SubResource("SpriteFrames_u31w8")
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sprite_frames = SubResource("SpriteFrames_u31w8")
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animation = &"left-turn-up-tail-phase-2"
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animation = &"left-waves-down"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(8, 8)
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position = Vector2(8, 8)
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