Files
ScrapFrontier/game/world/data/player_data.gd
T

17 lines
206 B
GDScript

class_name PlayerData
extends Resource
@export var weapons: Array[WeaponData]
@export var hull: int
var is_new_game: bool = false
func reset() -> void:
weapons.clear()
hull = 0
is_new_game = true