Files
ScrapFrontier/game/entities/weapons/laser/laser_weapon.tscn
T

25 lines
1.2 KiB
Plaintext

[gd_scene load_steps=8 format=3 uid="uid://def1alrel4ioo"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_pki4x"]
[ext_resource type="PackedScene" uid="uid://cmni0xrbbfcy5" path="res://game/entities/weapons/laser/laser_projectile.tscn" id="2_fecho"]
[ext_resource type="Script" uid="uid://bxr150at8ul2a" path="res://game/entities/weapons/laser/laser_weapon.gd" id="2_lbdvb"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_c1wcw"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_cl0br"]
[sub_resource type="Resource" id="Resource_fecho"]
script = ExtResource("4_cl0br")
firerate = 1500
metadata/_custom_type_script = "uid://b255rb32vc6co"
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_dra6h"]
size = Vector2(10, 7)
[node name="LaserWeapon" instance=ExtResource("1_pki4x")]
script = ExtResource("2_lbdvb")
bullet_per_shot = 2
Projectile = ExtResource("2_fecho")
reloaders = Array[ExtResource("3_c1wcw")]([SubResource("Resource_fecho")])
[node name="Sprite2D" type="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_dra6h")