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ScrapFrontier/project.godot
T
2025-10-18 16:20:34 +03:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Scrap Frontier"
config/description="Scroll Shooter"
config/tags=PackedStringArray("2d")
run/main_scene="uid://3slnk7fd7xm5"
config/features=PackedStringArray("4.5", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
SettingsManager="*res://settings_manager.gd"
[debug]
gdscript/warnings/untyped_declaration=1
[display]
window/size/viewport_width=640
window/size/viewport_height=360
window/size/resizable=false
window/stretch/mode="viewport"
window/stretch/scale=1.02
window/stretch/scale_mode="integer"
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
2d/snap/snap_2d_transforms_to_pixel=true