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ScrapFrontier/game/entities/weapons/laser/laser_projectile.tscn
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[gd_scene load_steps=5 format=3 uid="uid://cmni0xrbbfcy5"]
[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_3a8fg"]
[ext_resource type="Script" uid="uid://bdxq4aflhc8vd" path="res://game/entities/weapons/laser/laser_projectile.gd" id="2_je1a2"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_je1a2"]
size = Vector2(4, 4)
[sub_resource type="CircleShape2D" id="CircleShape2D_ylokk"]
radius = 1.0
[node name="LaserProjectile" instance=ExtResource("1_3a8fg")]
script = ExtResource("2_je1a2")
damage = 1
speed = 500
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_je1a2")
[node name="CollisionShape2D" parent="." index="1"]
shape = SubResource("CircleShape2D_ylokk")