[gd_scene load_steps=5 format=3 uid="uid://cmni0xrbbfcy5"] [ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_3a8fg"] [ext_resource type="Script" uid="uid://bdxq4aflhc8vd" path="res://game/entities/weapons/laser/laser_projectile.gd" id="2_je1a2"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_je1a2"] size = Vector2(4, 4) [sub_resource type="CircleShape2D" id="CircleShape2D_ylokk"] radius = 1.0 [node name="LaserProjectile" instance=ExtResource("1_3a8fg")] script = ExtResource("2_je1a2") damage = 1 speed = 500 [node name="Sprite2D" parent="." index="0"] texture = SubResource("PlaceholderTexture2D_je1a2") [node name="CollisionShape2D" parent="." index="1"] shape = SubResource("CircleShape2D_ylokk")