Files
ScrapFrontier/game/passage.gd
T
2025-10-29 10:43:30 +03:00

8 lines
169 B
GDScript

extends Node
func _ready() -> void:
var player : Node = load("res://game/entities/player.tscn").instantiate()
add_child(player)
player.position = Vector2(100, 100)