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ScrapFrontier/game/entities/weapons/shrapnel/shrapnel_projectile.tscn
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2025-11-07 16:41:11 +03:00

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[gd_scene load_steps=4 format=3 uid="uid://7pe0un48uedn"]
[ext_resource type="Script" uid="uid://ctnje7pjanaws" path="res://game/entities/weapons/shrapnel/shrapnel_projectile.gd" id="1_yu2c6"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_yu2c6"]
size = Vector2(4, 4)
[sub_resource type="CircleShape2D" id="CircleShape2D_yu2c6"]
radius = 1.0
[node name="ShrapnelProjectile" type="CharacterBody2D"]
motion_mode = 1
script = ExtResource("1_yu2c6")
damage = 2
speed = 500
max_distance = 120
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_yu2c6")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_yu2c6")