Added shield shader

This commit is contained in:
2025-12-01 00:36:37 +03:00
parent 741ebcf316
commit ea7ba10b61
9 changed files with 70 additions and 10 deletions
+16 -1
View File
@@ -1,9 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://jvyagshykmgb"]
[gd_scene load_steps=7 format=3 uid="uid://jvyagshykmgb"]
[ext_resource type="Script" uid="uid://cesibaqtrgotl" path="res://game/entities/ships/abstract_ship.gd" id="1_6isjb"]
[ext_resource type="Shader" uid="uid://dwh22f35u5qqi" path="res://game/entities/ships/shield.gdshader" id="2_dokxo"]
[ext_resource type="PackedScene" uid="uid://clkymhkv3cevm" path="res://game/health_system/health.tscn" id="2_xxtvk"]
[ext_resource type="PackedScene" uid="uid://d2snum2pxc2ui" path="res://game/health_system/health_bar/heath_bar.tscn" id="3_l62e5"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_dokxo"]
shader = ExtResource("2_dokxo")
shader_parameter/speed = 0.0
shader_parameter/scale = 20.0
shader_parameter/intensity = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bkxo4"]
shader = ExtResource("2_dokxo")
shader_parameter/speed = 5.0
shader_parameter/scale = 20.0
shader_parameter/intensity = 1.0
[node name="AbstractShip" type="CharacterBody2D"]
disable_mode = 1
motion_mode = 1
@@ -13,8 +26,10 @@ script = ExtResource("1_6isjb")
[node name="ShipSprite" type="Sprite2D" parent="."]
[node name="ArmorSprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_dokxo")
[node name="ShieldSprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_bkxo4")
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]