Added keyboard control to main menu. Reworked logic

This commit is contained in:
2025-10-19 19:15:03 +03:00
parent 83b14d31cd
commit e09303f1b8
12 changed files with 349 additions and 84 deletions
+16
View File
@@ -1,9 +1,25 @@
class_name PauseMenu
extends Node
signal continue_game
signal show_main_menu
func _ready() -> void:
_init_focus()
_setup_neighbors()
func _init_focus() -> void:
$%ContinueButton.grab_focus()
func _setup_neighbors() -> void:
$%ContinueButton.focus_neighbor_top = $%MainMenuButton.get_path()
$%MainMenuButton.focus_neighbor_bottom = $%ContinueButton.get_path()
func _on_continue_button_pressed() -> void:
continue_game.emit()