Added active state for SelectedSectorIndicator

This commit is contained in:
2025-12-09 15:59:02 +03:00
parent 250a36bab3
commit cddd07695d
23 changed files with 168 additions and 125 deletions
@@ -2,14 +2,14 @@ class_name AbstractPassageIndicator
extends Node2D
@onready var active_texture : Sprite2D = $ActiveTexture
@onready var inactive_texture : Sprite2D = $InactiveTexture
@onready var active_sprite : Sprite2D = $ActiveSprite
@onready var inactive_sprite : Sprite2D = $InactiveSprite
func _ready() -> void:
inactive_texture.hide()
inactive_sprite.hide()
func set_active(is_active: bool) -> void:
active_texture.visible = is_active
inactive_texture.visible = not is_active
active_sprite.visible = is_active
inactive_sprite.visible = not is_active