Trying to rework cannon, gatling, launcher

This commit is contained in:
2025-11-26 18:04:31 +03:00
parent 505f7beae8
commit c3c199a9f9
13 changed files with 143 additions and 154 deletions
@@ -4,10 +4,19 @@ extends AbstractWeapon
@export var reloader : GatlingReloader
@onready var sprite : AnimatedSprite2D = $AnimatedSprite2D
func _physics_process(delta: float) -> void:
reloader.process(delta)
func set_belonging(belonging: Belonging) -> void:
super.set_belonging(belonging)
sprite.play(PREFIXES[_belonging] + IDLE_POSTFIX)
func shoot(ship_velocity: Vector2) -> bool:
_can_shoot = reloader.can_shoot()
var is_shot := super.shoot(ship_velocity)