Added debris after ship destroying
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+3
-3
@@ -3,15 +3,15 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d1n7qejdcrpkf"
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path="res://.godot/imported/passage_process.png-82c02a488bcc4f13798fee82fd277b43.ctex"
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path="res://.godot/imported/passage_process.png-10657c4b8caf920616101c18a45c9ca2.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://images/projectiles/passage_process.png"
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dest_files=["res://.godot/imported/passage_process.png-82c02a488bcc4f13798fee82fd277b43.ctex"]
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source_file="res://images/passage/passage_process.png"
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dest_files=["res://.godot/imported/passage_process.png-10657c4b8caf920616101c18a45c9ca2.ctex"]
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[params]
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@@ -2,16 +2,16 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://jnynidhnycpq"
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path="res://.godot/imported/debris.png-3a1a309855c3eb32eec521c5f7cd39d1.ctex"
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uid="uid://nx7sl808ghaj"
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path="res://.godot/imported/debris_enemy.png-1366f0ae1a4e18095f6d2bc26cd904c5.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://images/ships/debris.png"
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dest_files=["res://.godot/imported/debris.png-3a1a309855c3eb32eec521c5f7cd39d1.ctex"]
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source_file="res://images/projectiles/debris_enemy.png"
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dest_files=["res://.godot/imported/debris_enemy.png-1366f0ae1a4e18095f6d2bc26cd904c5.ctex"]
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[params]
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@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bq7eqj7n3dplh"
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path="res://.godot/imported/debris_player.png-8a6deb65c111d36ecec57dcb413f1faa.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://images/projectiles/debris_player.png"
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dest_files=["res://.godot/imported/debris_player.png-8a6deb65c111d36ecec57dcb413f1faa.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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