Added debris after ship destroying
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@@ -29,10 +29,6 @@ func _on_main_menu_new_game() -> void:
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_show_menu(seed_selection)
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func _get_random_weapon_id() -> String:
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return AbstractShip.WEAPON_SCENES.keys().pick_random()
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func _on_main_menu_quit_game() -> void:
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get_tree().quit()
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