Added shooting

This commit is contained in:
2025-11-03 17:33:52 +03:00
parent 29bf133a6c
commit b22f6c44dd
8 changed files with 40 additions and 34 deletions
@@ -1,7 +1,13 @@
extends CharacterBody2D
extends AbstractProjectile
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(4, 4)
$Sprite2D.texture = texture
super._ready()
func _physics_process(delta: float) -> void:
move(delta)