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ScrapFrontier/game/entities/weapons/projectiles/gatling_projectile.gd
T
2025-11-03 17:34:10 +03:00

14 lines
232 B
GDScript

extends AbstractProjectile
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(4, 4)
$Sprite2D.texture = texture
super._ready()
func _physics_process(delta: float) -> void:
move(delta)