Added railgun textures

This commit is contained in:
2025-11-23 17:46:57 +03:00
parent 6c142dd695
commit a6185d7ce1
14 changed files with 241 additions and 74 deletions
@@ -1,15 +1,31 @@
[gd_scene load_steps=9 format=3 uid="uid://bab3bopsw74cb"]
[gd_scene load_steps=11 format=3 uid="uid://bab3bopsw74cb"]
[ext_resource type="Script" uid="uid://n3h1e3pj02g0" path="res://game/entities/weapons/railgun/railgun_projectile.gd" id="1_hycpq"]
[ext_resource type="PackedScene" uid="uid://cdv5n4t47hr8i" path="res://game/entities/weapons/direct_hit__projectile.tscn" id="1_rfd1j"]
[ext_resource type="Script" uid="uid://bhqvk5cnjg5mv" path="res://game/health_system/damage/kinetic_damage.gd" id="3_wbdf3"]
[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles.png" id="4_u82jm"]
[ext_resource type="Texture2D" uid="uid://dedca1d30igae" path="res://particle_textures/energy.tres" id="5_whmfh"]
[sub_resource type="Resource" id="Resource_u82jm"]
script = ExtResource("3_wbdf3")
value = 45
metadata/_custom_type_script = "uid://bhqvk5cnjg5mv"
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_yedu2"]
lifetime_randomness = 0.5
particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 2.0
angle_min = -179.99998
angle_max = 180.00002
inherit_velocity_ratio = 0.2
spread = 180.0
initial_velocity_max = 50.0
gravity = Vector3(0, 0, 0)
turbulence_enabled = true
turbulence_noise_strength = 2.0
turbulence_noise_speed_random = 1.0
[sub_resource type="AtlasTexture" id="AtlasTexture_u82jm"]
atlas = ExtResource("4_u82jm")
region = Rect2(32, 0, 16, 16)
@@ -30,11 +46,17 @@ piercing = 1
damage = SubResource("Resource_u82jm")
speed = 900
[node name="Sprite2D_Left" type="Sprite2D" parent="." index="0"]
[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="0"]
amount = 32
texture = ExtResource("5_whmfh")
lifetime = 0.4
process_material = SubResource("ParticleProcessMaterial_yedu2")
[node name="Sprite2D_Left" type="Sprite2D" parent="." index="1"]
texture = SubResource("AtlasTexture_u82jm")
[node name="Sprite2D_Right" type="Sprite2D" parent="." index="1"]
[node name="Sprite2D_Right" type="Sprite2D" parent="." index="2"]
texture = SubResource("AtlasTexture_whmfh")
[node name="CollisionShape2D" parent="." index="2"]
[node name="CollisionShape2D" parent="." index="3"]
shape = SubResource("CapsuleShape2D_u82jm")