Added railgun textures

This commit is contained in:
2025-11-23 17:46:57 +03:00
parent 6c142dd695
commit a6185d7ce1
14 changed files with 241 additions and 74 deletions
@@ -7,51 +7,51 @@
[sub_resource type="AtlasTexture" id="AtlasTexture_ais8e"]
atlas = ExtResource("6_ais8e")
region = Rect2(0, 128, 32, 16)
region = Rect2(0, 144, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_a7h2a"]
atlas = ExtResource("6_ais8e")
region = Rect2(32, 128, 32, 16)
region = Rect2(32, 144, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_5u2pu"]
atlas = ExtResource("6_ais8e")
region = Rect2(64, 128, 32, 16)
region = Rect2(64, 144, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_iwxdg"]
atlas = ExtResource("6_ais8e")
region = Rect2(96, 128, 32, 16)
region = Rect2(96, 144, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_oyt37"]
atlas = ExtResource("6_ais8e")
region = Rect2(128, 128, 32, 16)
region = Rect2(128, 144, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_fvahc"]
atlas = ExtResource("6_ais8e")
region = Rect2(160, 128, 32, 16)
region = Rect2(160, 144, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_6718t"]
atlas = ExtResource("6_ais8e")
region = Rect2(0, 112, 32, 16)
region = Rect2(0, 128, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_wwpdh"]
atlas = ExtResource("6_ais8e")
region = Rect2(32, 112, 32, 16)
region = Rect2(32, 128, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_m6clj"]
atlas = ExtResource("6_ais8e")
region = Rect2(64, 112, 32, 16)
region = Rect2(64, 128, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_tqqar"]
atlas = ExtResource("6_ais8e")
region = Rect2(96, 112, 32, 16)
region = Rect2(96, 128, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_mq3tp"]
atlas = ExtResource("6_ais8e")
region = Rect2(128, 112, 32, 16)
region = Rect2(128, 128, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_8yhut"]
atlas = ExtResource("6_ais8e")
region = Rect2(160, 112, 32, 16)
region = Rect2(160, 128, 32, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_wwpdh"]
animations = [{