Added railgun textures
This commit is contained in:
@@ -19,6 +19,7 @@ const PREFIXES := {
|
||||
|
||||
const SHOT_POSTFIX = "_shot"
|
||||
const IDLE_POSTFIX = "_idle"
|
||||
const RELOAD_POSTFIX = "_reloading"
|
||||
|
||||
|
||||
var _belonging: Belonging
|
||||
@@ -76,11 +77,6 @@ func _create_projectile(ship_velocity: Vector2) -> AbstractProjectile:
|
||||
return projectile
|
||||
|
||||
|
||||
func reload() -> void:
|
||||
for reloader in reloaders:
|
||||
reloader.reload()
|
||||
|
||||
|
||||
func _reloaders_can_shoot() -> bool:
|
||||
for reloader in reloaders:
|
||||
if not reloader.can_shoot():
|
||||
|
||||
Reference in New Issue
Block a user