Fixed weapons scenes inheritance
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@@ -1,24 +1,22 @@
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[gd_scene load_steps=4 format=3 uid="uid://du60nb1ni0bco"]
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[gd_scene load_steps=5 format=3 uid="uid://dukgbg13ujkv2"]
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[ext_resource type="Script" uid="uid://dkvur5bdwg3sr" path="res://game/entities/weapons/launcher/launcher_projectile.gd" id="1_0mcat"]
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[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_0mcat"]
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[ext_resource type="Script" uid="uid://dkvur5bdwg3sr" path="res://game/entities/weapons/launcher/launcher_projectile.gd" id="2_6hdsf"]
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_0mcat"]
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size = Vector2(8, 4)
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size = Vector2(4, 8)
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_0mcat"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_6hdsf"]
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radius = 1.0
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height = 6.0
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[node name="LauncherProjectile" type="CharacterBody2D"]
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motion_mode = 1
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script = ExtResource("1_0mcat")
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[node name="LauncherProjectile" instance=ExtResource("1_0mcat")]
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script = ExtResource("2_6hdsf")
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damage = 24
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speed = 300
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metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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[node name="Sprite2D" parent="." index="0"]
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texture = SubResource("PlaceholderTexture2D_0mcat")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5707964
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shape = SubResource("CapsuleShape2D_0mcat")
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[node name="CollisionShape2D" parent="." index="1"]
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shape = SubResource("CapsuleShape2D_6hdsf")
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