Fixed weapons scenes inheritance

This commit is contained in:
2025-11-08 02:23:42 +03:00
parent 32fa3dca57
commit 8f7e7aa78f
40 changed files with 277 additions and 412 deletions
@@ -1,12 +1 @@
extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
+7 -9
View File
@@ -1,8 +1,9 @@
[gd_scene load_steps=6 format=3 uid="uid://da5hpi3py7hhx"]
[gd_scene load_steps=7 format=3 uid="uid://c3l866fdqt7pf"]
[ext_resource type="Script" uid="uid://lauvvj5xhbud" path="res://game/entities/weapons/launcher/launcher.gd" id="1_sk5u1"]
[ext_resource type="PackedScene" uid="uid://du60nb1ni0bco" path="res://game/entities/weapons/launcher/launcher_projectile.tscn" id="2_q88o8"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_sk5u1"]
[ext_resource type="Script" uid="uid://lauvvj5xhbud" path="res://game/entities/weapons/launcher/launcher.gd" id="2_mxjpe"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_1rkeb"]
[ext_resource type="PackedScene" uid="uid://dukgbg13ujkv2" path="res://game/entities/weapons/launcher/launcher_projectile.tscn" id="3_fsoo2"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_fsoo2"]
[sub_resource type="Resource" id="Resource_8arbu"]
@@ -10,11 +11,8 @@ script = ExtResource("4_fsoo2")
firerate = 120
metadata/_custom_type_script = "uid://b255rb32vc6co"
[node name="Launcher" type="Node2D"]
script = ExtResource("1_sk5u1")
[node name="Launcher" instance=ExtResource("1_sk5u1")]
script = ExtResource("2_mxjpe")
sector_angle = 5
Projectile = ExtResource("2_q88o8")
Projectile = ExtResource("3_fsoo2")
reloaders = Array[ExtResource("3_1rkeb")]([SubResource("Resource_8arbu")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
@@ -1,24 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://du60nb1ni0bco"]
[gd_scene load_steps=5 format=3 uid="uid://dukgbg13ujkv2"]
[ext_resource type="Script" uid="uid://dkvur5bdwg3sr" path="res://game/entities/weapons/launcher/launcher_projectile.gd" id="1_0mcat"]
[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_0mcat"]
[ext_resource type="Script" uid="uid://dkvur5bdwg3sr" path="res://game/entities/weapons/launcher/launcher_projectile.gd" id="2_6hdsf"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_0mcat"]
size = Vector2(8, 4)
size = Vector2(4, 8)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_0mcat"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_6hdsf"]
radius = 1.0
height = 6.0
[node name="LauncherProjectile" type="CharacterBody2D"]
motion_mode = 1
script = ExtResource("1_0mcat")
[node name="LauncherProjectile" instance=ExtResource("1_0mcat")]
script = ExtResource("2_6hdsf")
damage = 24
speed = 300
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_0mcat")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5707964
shape = SubResource("CapsuleShape2D_0mcat")
[node name="CollisionShape2D" parent="." index="1"]
shape = SubResource("CapsuleShape2D_6hdsf")