Fixed weapons scenes inheritance

This commit is contained in:
2025-11-08 02:23:42 +03:00
parent 32fa3dca57
commit 8f7e7aa78f
40 changed files with 277 additions and 412 deletions
-11
View File
@@ -1,12 +1 @@
extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
+12 -13
View File
@@ -1,27 +1,26 @@
[gd_scene load_steps=8 format=3 uid="uid://c67jhwocoevkv"]
[gd_scene load_steps=9 format=3 uid="uid://def1alrel4ioo"]
[ext_resource type="Script" uid="uid://bxr150at8ul2a" path="res://game/entities/weapons/laser/laser.gd" id="1_pki4x"]
[ext_resource type="PackedScene" uid="uid://d31js2vi7dlit" path="res://game/entities/weapons/laser/laser_projectile.tscn" id="2_fecho"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_pki4x"]
[ext_resource type="PackedScene" uid="uid://cmni0xrbbfcy5" path="res://game/entities/weapons/laser/laser_projectile.tscn" id="2_fecho"]
[ext_resource type="Script" uid="uid://bxr150at8ul2a" path="res://game/entities/weapons/laser/laser.gd" id="2_lbdvb"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_c1wcw"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_cl0br"]
[ext_resource type="Script" uid="uid://dxk56xdihfw4m" path="res://game/reloaders/energy_reloader.gd" id="5_l3tgo"]
[sub_resource type="Resource" id="Resource_77vow"]
[sub_resource type="Resource" id="Resource_fecho"]
script = ExtResource("4_cl0br")
firerate = 3000
firerate = 1500
metadata/_custom_type_script = "uid://b255rb32vc6co"
[sub_resource type="Resource" id="Resource_nwpae"]
[sub_resource type="Resource" id="Resource_c1wcw"]
script = ExtResource("5_l3tgo")
heat_per_shot = 2
heat_per_shot = 4
heat_capacity = 1000
cooling_down_rate = 2500
metadata/_custom_type_script = "uid://dxk56xdihfw4m"
[node name="Laser" type="Node2D"]
script = ExtResource("1_pki4x")
[node name="Laser" instance=ExtResource("1_pki4x")]
script = ExtResource("2_lbdvb")
bullet_per_shot = 2
Projectile = ExtResource("2_fecho")
reloaders = Array[ExtResource("3_c1wcw")]([SubResource("Resource_77vow"), SubResource("Resource_nwpae")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
reloaders = Array[ExtResource("3_c1wcw")]([SubResource("Resource_fecho"), SubResource("Resource_c1wcw")])
@@ -1,22 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://d31js2vi7dlit"]
[gd_scene load_steps=5 format=3 uid="uid://cmni0xrbbfcy5"]
[ext_resource type="Script" uid="uid://bdxq4aflhc8vd" path="res://game/entities/weapons/laser/laser_projectile.gd" id="1_3a8fg"]
[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_3a8fg"]
[ext_resource type="Script" uid="uid://bdxq4aflhc8vd" path="res://game/entities/weapons/laser/laser_projectile.gd" id="2_je1a2"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_3a8fg"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_je1a2"]
size = Vector2(4, 4)
[sub_resource type="CircleShape2D" id="CircleShape2D_3a8fg"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ylokk"]
radius = 1.0
[node name="LaserProjectile" type="CharacterBody2D"]
motion_mode = 1
script = ExtResource("1_3a8fg")
[node name="LaserProjectile" instance=ExtResource("1_3a8fg")]
script = ExtResource("2_je1a2")
damage = 1
speed = 240
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
speed = 500
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_3a8fg")
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_je1a2")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_3a8fg")
[node name="CollisionShape2D" parent="." index="1"]
shape = SubResource("CircleShape2D_ylokk")