Added enemies

This commit is contained in:
2025-11-10 21:35:35 +03:00
parent 22aaeab0aa
commit 8bfe441226
22 changed files with 221 additions and 41 deletions
+18
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class_name EnemyController
extends Node
@warning_ignore("unused_signal")
signal accelerate(direction: Vector2, delta: float)
@warning_ignore("unused_signal")
signal shoot(weapon_index: int)
@warning_ignore("unused_signal")
signal reload(weapon_index: int)
@warning_ignore("unused_parameter")
func _physics_process(delta: float) -> void:
for i in 10:
shoot.emit(i)
+1
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@@ -0,0 +1 @@
uid://bs8qqj6yepfln
+6
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@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://bsqehbymixust"]
[ext_resource type="Script" uid="uid://bs8qqj6yepfln" path="res://game/controllers/enemy_controller.gd" id="1_10a67"]
[node name="EnemyController" type="Node"]
script = ExtResource("1_10a67")