Updated railgun and cannon projectiles. Fixed weapon names
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@@ -20,7 +20,7 @@ region = Rect2(16, 0, 16, 16)
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_u82jm"]
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radius = 1.0
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height = 4.0
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height = 8.0
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[node name="RailgunProjectile" instance=ExtResource("1_rfd1j")]
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collision_layer = 0
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