Updated railgun and cannon projectiles. Fixed weapon names

This commit is contained in:
2025-11-16 18:46:37 +03:00
parent c391068961
commit 8a0bda0666
11 changed files with 11 additions and 11 deletions
@@ -11,7 +11,7 @@ script = ExtResource("4_bv8g1")
firerate = 50
metadata/_custom_type_script = "uid://b255rb32vc6co"
[node name="Cannon" instance=ExtResource("1_xnbws")]
[node name="CannonWeapon" instance=ExtResource("1_xnbws")]
script = ExtResource("2_ew5um")
sector_angle = 1
Projectile = ExtResource("2_2bjeu")
@@ -19,7 +19,7 @@ magazine_size = 150
reload_time = 2
metadata/_custom_type_script = "uid://d2gfhnlbqxsoq"
[node name="Gatling" instance=ExtResource("1_gblx7")]
[node name="GatlingWeapon" instance=ExtResource("1_gblx7")]
script = ExtResource("1_kg6du")
sector_angle = 5
Projectile = ExtResource("2_ylc0n")
@@ -19,7 +19,7 @@ heat_capacity = 1000
cooling_down_rate = 2500
metadata/_custom_type_script = "uid://dxk56xdihfw4m"
[node name="Laser" instance=ExtResource("1_pki4x")]
[node name="LaserWeapon" instance=ExtResource("1_pki4x")]
script = ExtResource("2_lbdvb")
bullet_per_shot = 2
Projectile = ExtResource("2_fecho")
@@ -11,7 +11,7 @@ script = ExtResource("4_fsoo2")
firerate = 120
metadata/_custom_type_script = "uid://b255rb32vc6co"
[node name="Launcher" instance=ExtResource("1_sk5u1")]
[node name="LauncherWeapon" instance=ExtResource("1_sk5u1")]
script = ExtResource("2_mxjpe")
sector_angle = 5
Projectile = ExtResource("3_fsoo2")
@@ -11,7 +11,7 @@ script = ExtResource("4_fbmxv")
firerate = 40
metadata/_custom_type_script = "uid://b255rb32vc6co"
[node name="Minelayer" instance=ExtResource("1_12l3k")]
[node name="MinelayerWeapon" instance=ExtResource("1_12l3k")]
script = ExtResource("2_mmhtn")
sector_angle = 10
Projectile = ExtResource("2_7y446")
@@ -19,7 +19,7 @@ heat_capacity = 1000
cooling_down_rate = 1000
metadata/_custom_type_script = "uid://dxk56xdihfw4m"
[node name="Plasma" instance=ExtResource("1_pkk8e")]
[node name="PlasmaWeapon" instance=ExtResource("1_pkk8e")]
script = ExtResource("2_fnsb7")
sector_angle = 2
Projectile = ExtResource("2_yluvp")
@@ -20,7 +20,7 @@ region = Rect2(16, 0, 16, 16)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_u82jm"]
radius = 1.0
height = 4.0
height = 8.0
[node name="RailgunProjectile" instance=ExtResource("1_rfd1j")]
collision_layer = 0
@@ -18,7 +18,7 @@ magazine_size = 30
reload_time = 7
metadata/_custom_type_script = "uid://d2gfhnlbqxsoq"
[node name="Railgun" instance=ExtResource("1_0nxvu")]
[node name="RailgunWeapon" instance=ExtResource("1_0nxvu")]
script = ExtResource("1_5nhwg")
Projectile = ExtResource("2_cbsia")
reloaders = Array[ExtResource("3_qxka8")]([SubResource("Resource_5nhwg"), SubResource("Resource_cbsia")])
@@ -18,7 +18,7 @@ magazine_size = 35
reload_time = 5
metadata/_custom_type_script = "uid://d2gfhnlbqxsoq"
[node name="Shrapnel" instance=ExtResource("1_xk300")]
[node name="ShrapnelWeapon" instance=ExtResource("1_xk300")]
script = ExtResource("2_1bd18")
bullet_per_shot = 20
sector_angle = 30
@@ -19,7 +19,7 @@ heat_capacity = 1000
cooling_down_rate = 2500
metadata/_custom_type_script = "uid://dxk56xdihfw4m"
[node name="Tesla" instance=ExtResource("1_rpud7")]
[node name="TeslaWeapon" instance=ExtResource("1_rpud7")]
script = ExtResource("2_08si3")
sector_angle = 10
Projectile = ExtResource("2_1rrdy")
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