Reworked weapons and projectiles

This commit is contained in:
2025-12-20 18:35:27 +03:00
parent 2ecc53416a
commit 8227e8bcf3
312 changed files with 2466 additions and 1376 deletions
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@abstract
class_name AbstractDamage
extends Resource
@export_range(1, 250) var value: int = 1
@abstract
func shield_damage_multiplier() -> float
@abstract
func armor_damage_multiplier() -> float
@abstract
func hull_damage_multiplier() -> float
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class_name EnergyDamage
extends AbstractDamage
func shield_damage_multiplier() -> float:
return 1.5
func armor_damage_multiplier() -> float:
return 0.5
func hull_damage_multiplier() -> float:
return 1.0
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class_name ExplosionDamage
extends AbstractDamage
func shield_damage_multiplier() -> float:
return 0.75
func armor_damage_multiplier() -> float:
return 0.75
func hull_damage_multiplier() -> float:
return 1.25
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class_name KineticDamage
extends AbstractDamage
func shield_damage_multiplier() -> float:
return 0.5
func armor_damage_multiplier() -> float:
return 1.5
func hull_damage_multiplier() -> float:
return 1.0
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