Files
ScrapFrontier/game/data/damage/explosion_damage.gd
T

15 lines
218 B
GDScript

class_name ExplosionDamage
extends AbstractDamage
func shield_damage_multiplier() -> float:
return 0.75
func armor_damage_multiplier() -> float:
return 0.75
func hull_damage_multiplier() -> float:
return 1.25