Fixed ship hidding

This commit is contained in:
2025-12-22 12:29:41 +03:00
parent 569f71cef8
commit 77981194dd
8 changed files with 57 additions and 57 deletions
+26 -26
View File
@@ -56,17 +56,38 @@ deceleration = 46
max_speed = 92
mass = 250
[node name="ShipSprite" parent="." index="1"]
[node name="ShipSprite" parent="Ship" index="0"]
texture = SubResource("AtlasTexture_4mjo1")
[node name="ArmorSprite" parent="." index="2"]
[node name="ArmorSprite" parent="Ship" index="1"]
material = SubResource("ShaderMaterial_waejo")
texture = SubResource("AtlasTexture_uf2n1")
[node name="ShieldSprite" parent="." index="3"]
[node name="ShieldSprite" parent="Ship" index="2"]
material = SubResource("ShaderMaterial_5xifi")
texture = SubResource("AtlasTexture_ui1ht")
[node name="HealthBar" parent="Ship" index="3"]
offset_top = 19.0
offset_bottom = 19.0
[node name="BlinkChargeIndicator" parent="Ship" index="4" instance=ExtResource("5_uf2n1")]
position = Vector2(-11, 0)
[node name="Health" parent="." index="1"]
max_shield = 250
max_hull = 1000
[node name="First" type="Node2D" parent="WeaponSlots" index="0"]
position = Vector2(-2, -8)
[node name="Second" type="Node2D" parent="WeaponSlots" index="1"]
position = Vector2(-2, 8)
[node name="DebrisParticles" parent="." index="3"]
amount = 16
texture = ExtResource("7_waejo")
[node name="PlayerController" parent="." index="4" instance=ExtResource("3_4mjo1")]
[node name="CollisionPolygon2D" parent="." index="5"]
@@ -85,29 +106,8 @@ lifetime = 0.1
one_shot = true
process_material = SubResource("ParticleProcessMaterial_pjmi2")
[node name="Health" parent="." index="8"]
max_shield = 250
max_hull = 1000
[node name="HealthBar" parent="." index="9"]
offset_top = 19.0
offset_bottom = 19.0
[node name="BlinkChargeIndicator" parent="." index="10" instance=ExtResource("5_uf2n1")]
position = Vector2(-11, 0)
[node name="First" type="Node2D" parent="WeaponSlots" index="0"]
position = Vector2(-2, -8)
[node name="Second" type="Node2D" parent="WeaponSlots" index="1"]
position = Vector2(-2, 8)
[node name="DebrisParticles" parent="." index="12"]
amount = 16
texture = ExtResource("7_waejo")
[connection signal="accelerate" from="PlayerController" to="." method="accelerate"]
[connection signal="blink" from="PlayerController" to="." method="_blink"]
[connection signal="armor_updated" from="Health" to="." method="_on_armor_updated"]
[connection signal="hull_updated" from="Health" to="." method="_on_hull_updated"]
[connection signal="shield_updated" from="Health" to="." method="_on_shield_updated"]
[connection signal="accelerate" from="PlayerController" to="." method="accelerate"]
[connection signal="blink" from="PlayerController" to="." method="_blink"]