Fixed ship hidding

This commit is contained in:
2025-12-22 12:29:41 +03:00
parent 569f71cef8
commit 77981194dd
8 changed files with 57 additions and 57 deletions
@@ -23,13 +23,13 @@ deceleration = 80
max_speed = 120
mass = 100
[node name="ShipSprite" parent="." index="0"]
[node name="ShipSprite" parent="Ship" index="0"]
texture = SubResource("AtlasTexture_tb2nn")
[node name="ArmorSprite" parent="." index="1"]
[node name="ArmorSprite" parent="Ship" index="1"]
texture = SubResource("AtlasTexture_3asrx")
[node name="ShieldSprite" parent="." index="2"]
[node name="ShieldSprite" parent="Ship" index="2"]
texture = SubResource("AtlasTexture_20te2")
[node name="CollisionPolygon2D" parent="." index="3"]
@@ -41,7 +41,7 @@ rect = Rect2(-13, -5, 26, 10)
[node name="Health" parent="." index="6"]
max_hull = 50
[node name="HealthBar" parent="." index="7"]
[node name="HealthBar" parent="Ship" index="7"]
offset_top = 11.0
offset_bottom = 11.0