Fixed ship hidding

This commit is contained in:
2025-12-22 12:29:41 +03:00
parent 569f71cef8
commit 77981194dd
8 changed files with 57 additions and 57 deletions
@@ -38,14 +38,14 @@ deceleration = 18
max_speed = 60
mass = 600
[node name="ShipSprite" parent="." index="0"]
[node name="ShipSprite" parent="Ship" index="0"]
texture = SubResource("AtlasTexture_xqe8d")
[node name="ArmorSprite" parent="." index="1"]
[node name="ArmorSprite" parent="Ship" index="1"]
material = SubResource("ShaderMaterial_c4do6")
texture = SubResource("AtlasTexture_qawoi")
[node name="ShieldSprite" parent="." index="2"]
[node name="ShieldSprite" parent="Ship" index="2"]
material = SubResource("ShaderMaterial_6d574")
texture = SubResource("AtlasTexture_c4do6")
@@ -58,7 +58,7 @@ rect = Rect2(-29, -21, 58, 42)
[node name="Health" parent="." index="6"]
max_hull = 200
[node name="HealthBar" parent="." index="7"]
[node name="HealthBar" parent="Ship" index="7"]
offset_top = 27.0
offset_bottom = 27.0