Fixed ship hidding
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@@ -25,10 +25,10 @@ collision_layer = 4
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collision_mask = 6
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script = ExtResource("2_fwvrd")
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[node name="ArmorSprite" parent="." index="1"]
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[node name="ArmorSprite" parent="Ship" index="1"]
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material = SubResource("ShaderMaterial_dlmr1")
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[node name="ShieldSprite" parent="." index="2"]
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[node name="ShieldSprite" parent="Ship" index="2"]
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material = SubResource("ShaderMaterial_l8c0n")
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[node name="EnemyController" parent="." index="4" node_paths=PackedStringArray("ship") instance=ExtResource("3_l8c0n")]
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