Fixed ship hidding

This commit is contained in:
2025-12-22 12:29:41 +03:00
parent 569f71cef8
commit 77981194dd
8 changed files with 57 additions and 57 deletions
@@ -25,10 +25,10 @@ collision_layer = 4
collision_mask = 6
script = ExtResource("2_fwvrd")
[node name="ArmorSprite" parent="." index="1"]
[node name="ArmorSprite" parent="Ship" index="1"]
material = SubResource("ShaderMaterial_dlmr1")
[node name="ShieldSprite" parent="." index="2"]
[node name="ShieldSprite" parent="Ship" index="2"]
material = SubResource("ShaderMaterial_l8c0n")
[node name="EnemyController" parent="." index="4" node_paths=PackedStringArray("ship") instance=ExtResource("3_l8c0n")]
@@ -38,14 +38,14 @@ deceleration = 18
max_speed = 60
mass = 600
[node name="ShipSprite" parent="." index="0"]
[node name="ShipSprite" parent="Ship" index="0"]
texture = SubResource("AtlasTexture_xqe8d")
[node name="ArmorSprite" parent="." index="1"]
[node name="ArmorSprite" parent="Ship" index="1"]
material = SubResource("ShaderMaterial_c4do6")
texture = SubResource("AtlasTexture_qawoi")
[node name="ShieldSprite" parent="." index="2"]
[node name="ShieldSprite" parent="Ship" index="2"]
material = SubResource("ShaderMaterial_6d574")
texture = SubResource("AtlasTexture_c4do6")
@@ -58,7 +58,7 @@ rect = Rect2(-29, -21, 58, 42)
[node name="Health" parent="." index="6"]
max_hull = 200
[node name="HealthBar" parent="." index="7"]
[node name="HealthBar" parent="Ship" index="7"]
offset_top = 27.0
offset_bottom = 27.0
@@ -38,14 +38,14 @@ deceleration = 46
max_speed = 92
mass = 250
[node name="ShipSprite" parent="." index="0"]
[node name="ShipSprite" parent="Ship" index="0"]
texture = SubResource("AtlasTexture_d2xji")
[node name="ArmorSprite" parent="." index="1"]
[node name="ArmorSprite" parent="Ship" index="1"]
material = SubResource("ShaderMaterial_jorhn")
texture = SubResource("AtlasTexture_om3xa")
[node name="ShieldSprite" parent="." index="2"]
[node name="ShieldSprite" parent="Ship" index="2"]
material = SubResource("ShaderMaterial_ren2c")
texture = SubResource("AtlasTexture_jorhn")
@@ -58,7 +58,7 @@ rect = Rect2(-13, -21, 26, 42)
[node name="Health" parent="." index="6"]
max_hull = 100
[node name="HealthBar" parent="." index="7"]
[node name="HealthBar" parent="Ship" index="7"]
offset_top = 19.0
offset_bottom = 19.0
@@ -23,13 +23,13 @@ deceleration = 80
max_speed = 120
mass = 100
[node name="ShipSprite" parent="." index="0"]
[node name="ShipSprite" parent="Ship" index="0"]
texture = SubResource("AtlasTexture_tb2nn")
[node name="ArmorSprite" parent="." index="1"]
[node name="ArmorSprite" parent="Ship" index="1"]
texture = SubResource("AtlasTexture_3asrx")
[node name="ShieldSprite" parent="." index="2"]
[node name="ShieldSprite" parent="Ship" index="2"]
texture = SubResource("AtlasTexture_20te2")
[node name="CollisionPolygon2D" parent="." index="3"]
@@ -41,7 +41,7 @@ rect = Rect2(-13, -5, 26, 10)
[node name="Health" parent="." index="6"]
max_hull = 50
[node name="HealthBar" parent="." index="7"]
[node name="HealthBar" parent="Ship" index="7"]
offset_top = 11.0
offset_bottom = 11.0