Added more weapons
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[gd_scene load_steps=4 format=3 uid="uid://7pe0un48uedn"]
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[ext_resource type="Script" uid="uid://ctnje7pjanaws" path="res://game/entities/weapons/shrapnel/shrapnel_projectile.gd" id="1_yu2c6"]
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_yu2c6"]
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size = Vector2(4, 4)
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[sub_resource type="CircleShape2D" id="CircleShape2D_yu2c6"]
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radius = 1.0
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[node name="ShrapnelProjectile" type="CharacterBody2D"]
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motion_mode = 1
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script = ExtResource("1_yu2c6")
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damage = 2
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speed = 500
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max_distance = 120
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metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = SubResource("PlaceholderTexture2D_yu2c6")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_yu2c6")
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