Added more weapons

This commit is contained in:
2025-11-07 16:40:56 +03:00
parent 0740570263
commit 32fa3dca57
64 changed files with 459 additions and 37 deletions
@@ -0,0 +1,12 @@
extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
@@ -0,0 +1 @@
uid://c3ckkpjaef5jn
@@ -0,0 +1,20 @@
[gd_scene load_steps=6 format=3 uid="uid://beddohbuop7d0"]
[ext_resource type="Script" uid="uid://c3ckkpjaef5jn" path="res://game/entities/weapons/minelayer/minelayer.gd" id="1_12l3k"]
[ext_resource type="PackedScene" uid="uid://dh46vqucky3bo" path="res://game/entities/weapons/minelayer/minelayer_projectile.tscn" id="2_7y446"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_uotj8"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_fbmxv"]
[sub_resource type="Resource" id="Resource_vl21o"]
script = ExtResource("4_fbmxv")
firerate = 40
metadata/_custom_type_script = "uid://b255rb32vc6co"
[node name="Minelayer" type="Node2D"]
script = ExtResource("1_12l3k")
sector_angle = 10
Projectile = ExtResource("2_7y446")
reloaders = Array[ExtResource("3_uotj8")]([SubResource("Resource_vl21o")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
@@ -0,0 +1 @@
extends AbstractProjectile
@@ -0,0 +1 @@
uid://76swcukelnii
@@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=3 uid="uid://dh46vqucky3bo"]
[ext_resource type="Script" uid="uid://76swcukelnii" path="res://game/entities/weapons/minelayer/minelayer_projectile.gd" id="1_ufc4r"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_ufc4r"]
size = Vector2(16, 16)
[sub_resource type="CircleShape2D" id="CircleShape2D_ufc4r"]
radius = 7.0
[node name="MinelayerProjectile" type="CharacterBody2D"]
motion_mode = 1
script = ExtResource("1_ufc4r")
damage = 100
speed = 200
acceleration = -10
max_livetime = 60
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_ufc4r")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_ufc4r")