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ScrapFrontier/game/entities/weapons/minelayer/minelayer.gd
T
2025-11-07 16:41:11 +03:00

13 lines
201 B
GDScript

extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()