Updated plasma projectile
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@@ -1,2 +1,13 @@
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class_name AbstractPlasmaProjectile
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extends AbstractDirectHitProjectile
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const ANIMATION_NAME = "default"
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@onready var sprite : AnimatedSprite2D = $AnimatedSprite2D
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func _ready() -> void:
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super._ready()
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sprite.play(ANIMATION_NAME)
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@@ -1,28 +1,53 @@
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[gd_scene load_steps=8 format=3 uid="uid://cgvb0hjrl5h4s"]
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[gd_scene load_steps=12 format=3 uid="uid://cgvb0hjrl5h4s"]
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[ext_resource type="PackedScene" uid="uid://cdv5n4t47hr8i" path="res://game/entities/weapons/abstract_direct_hit_projectile.tscn" id="1_x58hw"]
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[ext_resource type="Script" uid="uid://bu5sjoh4hwkhn" path="res://game/entities/weapons/plasma/abstract_plasma_projectile.gd" id="2_0deih"]
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[ext_resource type="Script" uid="uid://c27v705giygv4" path="res://game/data/damage/energy_damage.gd" id="3_dlvdm"]
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[ext_resource type="Texture2D" uid="uid://dk3t14mrgjmma" path="res://particle_textures/energy_medium.tres" id="4_5enq5"]
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[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles/projectiles.png" id="5_0w207"]
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[sub_resource type="Resource" id="Resource_5enq5"]
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script = ExtResource("3_dlvdm")
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value = 20
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metadata/_custom_type_script = "uid://c27v705giygv4"
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5enq5"]
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radius = 1.0
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height = 4.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_wu8ba"]
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atlas = ExtResource("5_0w207")
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region = Rect2(0, 64, 16, 16)
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_etxcw"]
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lifetime_randomness = 0.5
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 2.0
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.5
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gravity = Vector3(0, 0, 0)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ky786"]
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atlas = ExtResource("5_0w207")
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region = Rect2(16, 64, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_w1ncp"]
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atlas = ExtResource("5_0w207")
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region = Rect2(32, 64, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_d7goe"]
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atlas = ExtResource("5_0w207")
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region = Rect2(48, 64, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_6ng8f"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wu8ba")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ky786")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_w1ncp")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_d7goe")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_0w207"]
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radius = 2.0
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[node name="AbstractPlasmaProjectile" instance=ExtResource("1_x58hw")]
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collision_layer = 0
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@@ -31,13 +56,8 @@ script = ExtResource("2_0deih")
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damage = SubResource("Resource_5enq5")
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speed = 450
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[node name="CollisionShape2D" parent="." index="0"]
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shape = SubResource("CapsuleShape2D_5enq5")
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debug_color = Color(0.98039216, 0, 0.39215687, 1)
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"]
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sprite_frames = SubResource("SpriteFrames_6ng8f")
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[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="2"]
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amount = 32
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texture = ExtResource("4_5enq5")
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lifetime = 0.2
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preprocess = 0.1
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process_material = SubResource("ParticleProcessMaterial_etxcw")
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[node name="CollisionShape2D" parent="." index="1"]
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shape = SubResource("CircleShape2D_0w207")
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