Reworked player controller
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+2
-1
@@ -2,6 +2,7 @@ extends Node
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func _ready() -> void:
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var player : Node = load("res://game/entities/player.tscn").instantiate()
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const PLAYER := preload("res://game/entities/ships/player_ship.tscn")
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var player : PlayerShip = PLAYER.instantiate()
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add_child(player)
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player.position = Vector2(100, 100)
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