Files
ScrapFrontier/game/passage.gd
T
2025-11-09 22:30:22 +03:00

9 lines
213 B
GDScript

extends Node
func _ready() -> void:
const PLAYER := preload("res://game/entities/ships/player_ship.tscn")
var player : PlayerShip = PLAYER.instantiate()
add_child(player)
player.position = Vector2(100, 100)