Added shield and armor sprites
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@@ -1,9 +1,13 @@
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[gd_scene load_steps=4 format=3 uid="uid://d3epy8w15qmjm"]
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[gd_scene load_steps=5 format=3 uid="uid://d3epy8w15qmjm"]
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[ext_resource type="PackedScene" uid="uid://dwsn0lf1e3578" path="res://game/entities/ships/enemies/abstract_enemy_ship.tscn" id="1_wvvpj"]
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[ext_resource type="Script" uid="uid://cxomr1oojcrcl" path="res://game/entities/ships/enemies/heavy/heavy_enemy_ship.gd" id="2_3umer"]
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[ext_resource type="Texture2D" uid="uid://5cgq8o5oqunq" path="res://images/ships/enemies/heavy.png" id="3_xqe8d"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_xqe8d"]
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atlas = ExtResource("3_xqe8d")
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region = Rect2(0, 0, 64, 48)
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[node name="HeavyEnemyShip" instance=ExtResource("1_wvvpj")]
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script = ExtResource("2_3umer")
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acceleration = 30
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@@ -12,7 +16,7 @@ max_speed = 60
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mass = 600
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[node name="Sprite2D" parent="." index="0"]
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texture = ExtResource("3_xqe8d")
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texture = SubResource("AtlasTexture_xqe8d")
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[node name="CollisionPolygon2D" parent="." index="1"]
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polygon = PackedVector2Array(-31, 2, -31, -2, -17, -19, -11, -22, 8, -23, 30, -23, 30, 23, 8, 23, -11, 22, -17, 19)
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