Added shield and armor sprites

This commit is contained in:
2025-11-30 18:28:29 +03:00
parent f42139ef9c
commit 1e8adcb23b
7 changed files with 26 additions and 14 deletions
@@ -1,9 +1,13 @@
[gd_scene load_steps=4 format=3 uid="uid://d3epy8w15qmjm"]
[gd_scene load_steps=5 format=3 uid="uid://d3epy8w15qmjm"]
[ext_resource type="PackedScene" uid="uid://dwsn0lf1e3578" path="res://game/entities/ships/enemies/abstract_enemy_ship.tscn" id="1_wvvpj"]
[ext_resource type="Script" uid="uid://cxomr1oojcrcl" path="res://game/entities/ships/enemies/heavy/heavy_enemy_ship.gd" id="2_3umer"]
[ext_resource type="Texture2D" uid="uid://5cgq8o5oqunq" path="res://images/ships/enemies/heavy.png" id="3_xqe8d"]
[sub_resource type="AtlasTexture" id="AtlasTexture_xqe8d"]
atlas = ExtResource("3_xqe8d")
region = Rect2(0, 0, 64, 48)
[node name="HeavyEnemyShip" instance=ExtResource("1_wvvpj")]
script = ExtResource("2_3umer")
acceleration = 30
@@ -12,7 +16,7 @@ max_speed = 60
mass = 600
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("3_xqe8d")
texture = SubResource("AtlasTexture_xqe8d")
[node name="CollisionPolygon2D" parent="." index="1"]
polygon = PackedVector2Array(-31, 2, -31, -2, -17, -19, -11, -22, 8, -23, 30, -23, 30, 23, 8, 23, -11, 22, -17, 19)
@@ -1,9 +1,13 @@
[gd_scene load_steps=4 format=3 uid="uid://cye5ndbh0ht7w"]
[gd_scene load_steps=5 format=3 uid="uid://cye5ndbh0ht7w"]
[ext_resource type="PackedScene" uid="uid://dwsn0lf1e3578" path="res://game/entities/ships/enemies/abstract_enemy_ship.tscn" id="1_16owb"]
[ext_resource type="Script" uid="uid://dcpqrdvp4nk82" path="res://game/entities/ships/enemies/medium/medium_enemy_ship.gd" id="2_dgwiy"]
[ext_resource type="Texture2D" uid="uid://dkwvm246s0wnd" path="res://images/ships/enemies/medium.png" id="3_d2xji"]
[sub_resource type="AtlasTexture" id="AtlasTexture_d2xji"]
atlas = ExtResource("3_d2xji")
region = Rect2(0, 0, 48, 32)
[node name="MediumEnemyShip" instance=ExtResource("1_16owb")]
script = ExtResource("2_dgwiy")
acceleration = 92
@@ -12,7 +16,7 @@ max_speed = 92
mass = 250
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("3_d2xji")
texture = SubResource("AtlasTexture_d2xji")
[node name="CollisionPolygon2D" parent="." index="1"]
polygon = PackedVector2Array(-23, -2, -12, -13, -6, -15, 22, -15, 23, -14, 23, 14, 22, 15, -6, 15, -12, 13, -23, 2)
@@ -1,9 +1,13 @@
[gd_scene load_steps=4 format=3 uid="uid://cbf3kumeoqpba"]
[gd_scene load_steps=5 format=3 uid="uid://cbf3kumeoqpba"]
[ext_resource type="PackedScene" uid="uid://dwsn0lf1e3578" path="res://game/entities/ships/enemies/abstract_enemy_ship.tscn" id="1_lt1av"]
[ext_resource type="Script" uid="uid://btcce3nflycrs" path="res://game/entities/ships/enemies/small/small_enemy_ship.gd" id="2_bw04d"]
[ext_resource type="Texture2D" uid="uid://5xn5jkmtbn6v" path="res://images/ships/enemies/small.png" id="3_tb2nn"]
[sub_resource type="AtlasTexture" id="AtlasTexture_tb2nn"]
atlas = ExtResource("3_tb2nn")
region = Rect2(0, 0, 32, 16)
[node name="SmallEnemyShip" instance=ExtResource("1_lt1av")]
script = ExtResource("2_bw04d")
acceleration = 180
@@ -12,7 +16,7 @@ max_speed = 120
mass = 100
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("3_tb2nn")
texture = SubResource("AtlasTexture_tb2nn")
[node name="CollisionPolygon2D" parent="." index="1"]
polygon = PackedVector2Array(-3, -7, 12, -7, 15, -4, 15, 4, 12, 7, -3, 7, -15, 1, -15, -1)
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