Added level selection

This commit is contained in:
2026-07-01 13:35:27 +03:00
parent 22dfabb57e
commit d9629a0921
21 changed files with 336 additions and 2 deletions
+12
View File
@@ -0,0 +1,12 @@
class_name CLevelManager
extends Node
@export var levels : Array[PackedScene] = []
var current_level_index := 0
func _ready() -> void:
levels = levels.filter(func(item: PackedScene) -> bool: return item != null)