Added gameplay music
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@@ -17,6 +17,7 @@
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[ext_resource type="AudioStream" uid="uid://bnrvkm5wy8wda" path="res://sound/sfx/turret_shot.wav" id="13_814q3"]
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[ext_resource type="AudioStream" uid="uid://8nag1oaly0by" path="res://sound/sfx/turret_hit.wav" id="13_ounmg"]
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[ext_resource type="AudioStream" uid="uid://c7fvxe05ekdqg" path="res://sound/music/menu_music.wav" id="17_g6nb7"]
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[ext_resource type="AudioStream" uid="uid://c4f4ji873ohr1" path="res://sound/music/gameplay_music.wav" id="18_l5yxe"]
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[node name="SoundManager" type="Node" unique_id=1576371552]
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process_mode = 3
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@@ -43,3 +44,4 @@ sfx_stream_turret_hit = ExtResource("13_ounmg")
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sfx_stream_turret_shot = ExtResource("13_814q3")
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sfx_stream_wall_jump = ExtResource("8_22ptj")
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music_stream_menu = ExtResource("17_g6nb7")
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music_stream_gameplay = ExtResource("18_l5yxe")
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@@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://c4f4ji873ohr1"
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path="res://.godot/imported/gameplay_music.wav-8c1cc0fae799300d5c5713a8f43affee.sample"
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[deps]
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source_file="res://sound/music/gameplay_music.wav"
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dest_files=["res://.godot/imported/gameplay_music.wav-8c1cc0fae799300d5c5713a8f43affee.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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