Added level 1
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@@ -64,10 +64,6 @@ region = Rect2(96, 192, 32, 32)
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atlas = ExtResource("2_cjfdk")
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region = Rect2(128, 192, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_t56eh"]
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atlas = ExtResource("2_cjfdk")
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region = Rect2(0, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6pmmc"]
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atlas = ExtResource("2_cjfdk")
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region = Rect2(32, 64, 32, 32)
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@@ -88,9 +84,9 @@ region = Rect2(128, 64, 32, 32)
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atlas = ExtResource("2_cjfdk")
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region = Rect2(160, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8pcyd"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_t56eh"]
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atlas = ExtResource("2_cjfdk")
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region = Rect2(0, 96, 32, 32)
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region = Rect2(0, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fq5t3"]
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atlas = ExtResource("2_cjfdk")
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@@ -112,6 +108,10 @@ region = Rect2(128, 96, 32, 32)
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atlas = ExtResource("2_cjfdk")
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region = Rect2(160, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8pcyd"]
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atlas = ExtResource("2_cjfdk")
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region = Rect2(0, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_66tqw"]
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atlas = ExtResource("2_cjfdk")
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region = Rect2(96, 256, 32, 32)
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@@ -181,9 +181,6 @@ animations = [{
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_t56eh")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_6pmmc")
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}, {
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"duration": 1.0,
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@@ -197,6 +194,9 @@ animations = [{
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4neg5")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_t56eh")
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}],
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"loop": 1,
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"name": &"run_left",
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@@ -204,9 +204,6 @@ animations = [{
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8pcyd")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fq5t3")
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}, {
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"duration": 1.0,
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@@ -220,6 +217,9 @@ animations = [{
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_588tj")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8pcyd")
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}],
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"loop": 1,
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"name": &"run_right",
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@@ -555,7 +555,7 @@ shape = SubResource("CapsuleShape2D_bhunq")
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[node name="PlayerSprite" type="AnimatedSprite2D" parent="." unique_id=2025942250]
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sprite_frames = SubResource("SpriteFrames_bhunq")
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animation = &"wall_right"
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animation = &"run_left"
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[node name="BladeSprite" type="AnimatedSprite2D" parent="." unique_id=1561250707]
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position = Vector2(0, 8)
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